Saturday, 27 February 2016

Monday, 18 January 2016

Texture time!

Slow and steady progress.  Working on this guy a little bit with every chance I get.  I can see the end in sight!




Wednesday, 30 September 2015

Dwarf high poly 90%?

Almost done with this high poly now. Some more pattern detail and a cloak to go.

























Edit - gave him a bit more height by making his legs longer and increased the bottom trim of the boots.

Monday, 11 May 2015

Dwarf update

Its been a while.

Getting there..
















Thursday, 3 April 2014

Dwarf WIP_02















Blocking in the beard has helped me figure out the jaw a little better.
Some tweaking here and there but mostly happy with it now.

Saturday, 1 March 2014

Dwarf WIP_01


Started a new sculpt.  Nothing special, I've been working on it for a few hours here and there.  My first serious attempt to get back into character modelling since I started my job at CA.  I'm hoping to post up frequent WIP shots as I progress.

Based on the front cover illustration of Adrian Smith's 'Illuminations.'

Wednesday, 22 January 2014

Goblin returns!

The Night Goblin returns!  This was a personal project I started (and eventually finished :P ) about a year ago, although it really doesn't seem that long ago!

I decided to come back and do a posed render of the high poly.  I'm pretty pleased with the result despite the polypainted version of the model being lost when my HD died.  He has a smaller Goblin/Snotling friend now too.

I'm working on a paint-over during my lunchtimes but it'll be some time before its finished.