Thursday, 18 April 2013

Thought I'd post up some clearer renders as some people said they had trouble picking the character out from the background.  My two monitors have some slightly contradictory contrast ratios so getting the light/dark levels right can be a bit tricky.  If I have any other shots I'll probably just update this post with them.




Wednesday, 17 April 2013

Night Goblin Boss Complete

The nameless Goblin boss is complete. I'll probably come back to him and fix/tweak a few things here and there. I'm also looking for some critique so I can continue to improve him. Next up I'd like to create an environment to display him in. Perhaps after that I can create a new skin for the model to use as standard ranking night goblin units, just to give him someone to boss around.






Monday, 15 April 2013

Night Goblin WIP_20






















*Edited post image - added shoes.
I've added lots of 'lovely' Goblin props.  He sure loves to accesorise.
The props need a few tweaks here and there but are mostly done par spec map.

  1. Moon trinket necklace.
  2. Earings and metal bangles/bracelets
  3. Leather/squig skin strap/sash to attach props.
  4. Small bones to act as connection points for props.
  5. 2x cracked potion pots filled with goo.. fungus beer?
  6. Skull trophy with 2x beard scalps.  Dwarfs, boo!
  7. Knoted Squig skin coin purse filled with (most probably) disgusting stuff. 
  8. A small dead Squig to fill with mushrooms.
  9. Leather bag to fill with even more mushrooms.

Tuesday, 2 April 2013

Night Goblin WIP_19




















The robes are pretty much complete although I'm still playing with the opacity map.  Shoes, bracers and items to go.  Mostly bones, potions and unpleasant things!