Not quite finished yet but here's some renders without the ammunition clip or energy cell. About 3k tri's in total.
Textures are pretty much finished although I'm yet to do a specular map. I've used a few different lighting set-ups. I think the 2nd lighting set-up definitely helps show off the normals better.
This is just me fooling about but I quite liked the result. - In game? =P Tempted to put it in UDK now!
Saturday, 7 May 2011
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