I've been busy working on another project but I found time to finish the low poly book I was working on. I'm happy with the way it came out. If I come back to it I think maybe adding some variations with a little extra damage on the cover might be interesting.
I used Maya for creating the low poly, Zbrush for high poly detailing and Xnormal to bake out the maps.
Saturday, 21 January 2012
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