Here's a 4k preview of my progress so far. Belt was a pain to create, may have to go back to it at a later date. Need to get the lower legs in and move on to creating his backpack.
Got a chance to add the arms in this afternoon. Took longer than expected as I had to retopologise each limb before unwrapping and rendering the maps. Ran into a few problems but managed to overcome them after several cups of tea.
I'm particularly pleased with how his non-mutated hand has come out, hands being something I've always found awkward to model.
Blocking out the hard surfaces at the moment, shoulder guards will probably be redone. Progress on this character had been slowed during this past month for various reasons but fortunately these next few weeks look clear so there shouldn't be anything stopping me! This is probably the hardest and most ambitious character project I've set myself so any advise or critism is more than welcome.