Monday, 18 February 2013

Night Goblin WIP_11

A friend and talented character artist, Jamie-Lee Lloyd, suggested in my last post that my goblin may benefit from some subtle warm tones in fleshy areas.

I'll need to look at this tomorrow with fresh eyes but I definitely think it helps bring an extra layer of realism to the character.  I made sure to add these changes on a fresh polypaint layer so I can tweak it to my hearts content.

Up until now I'd been using reptiles as reference for the green/brown skin tones.  With the introduction of warmer tones I looked at tree frogs and geckos with particularly opaque skin.  I also looked at human face and body references.

1 comment:


    Looking forward to seeing how he pans out man,
    Good stuff!